

You can also set priority of some mods, so their content is used, if they collide with another mod. The programm will ask you to run Script Merger and I would always do it. If you want to add a mod now, click on "add" in the Mod Manager and choose the zip or rar file, which contains the mod. Next to file you can locate Witcher 3 directory. Scripts, Non-bundled XML files, prompt to delete outdated Merges, prompt to prioritize in custom load order, play completion sound, show report after each Merge, show report after packing bundle. Make sure you only activate the following options: There you can click on file and then on options. In the right corner you can start Script Merger. Change the game path to The Witcher3/bin/圆4 and the change the Script Merger Path to "WitcherScriptMerger.exe"(where you unpacked it). To start Mod Manager start "TheWitcher3ModManager" (it is where you unpacked it). Do the same with the "WitcherScriptMerger.exe" file to install Script Merger. If I remember correctly you have to run the file "TheWitcher3ModManager" which is in the zip file you downloaded to install it.

This is usefull to prevent the mod limit and conflicts between mods, which will break your game. Mod Manager gives you a better overwiev over your mods and you can directly run Script Merger with it. This can work if you only use a few mods and you are lucky enough not to get conflicts, so I highly recommend using Mod Manager together with Script Merger.

Just unpack the files you download(you need to create a free nuxusmods acoount to download) there into the "mods" folder you created, but read the description, some mods require a different installation(patches for example). The most simple way to install mods is to create a folder called "mods" in your "The Witcher 3" folder(whereever you installed the Witcher 3).
